Posted by Spooner | 8 Comments
What Cataclysm’s stat changes mean to me…
There are plenty of posts out there that sum it all up for classes but I could give a rat’s ass about the lesser classes.
Let’s talk about Warrior and Rogue.
I officially hate my Paladin and he’s pretty much been shelved until further notice. Which means I’m not logging on him for shit until well after Cataclysm.
So these stat changes I wrote about earlier are bringing a whole new dynamic to the game as we know it, so WTF now?
As for Spooner I’m going to bring the old boy back out of retirement. Already started somewhat with the gathering of materials for some decent tanking gear and more actively running random heroic/normal dungeons with him. There’s a lot of catching up to do but somehow I doubt he’s ever going to be my main again, though I might just be eating those words in a few months.
Kaminah is an entirely different beast all together. I love my Rogue. I love being the apex hunter of the world PvP food chain. These changes are downright sexy to me. I might be able to stay as Combat for a long while now (even though I prefer Mutilate) since armor pen is going to come from the new talent build instead of being stacked in every gem on every item in my entire gear loadout.
Gearing overall is going to be much less of a pain in the ass and that’s what’s really important. You’d think (as I did once) that gearing for DPS is easier than it is for a hybrid class that can heal or tank or both, but in reality when your role is so specified it makes it equally as complex. Right now for example I have to somehow find a way to maintain a high enough crit rating, without dropping in hit so I don’t end up with misses on my table for poisons, then there’s the ever present haste issue since they retooled the way Deadly Poison works now, of course there’s armor penetration and haste for me when I’m combat, and if my expertise drops too low then that plays a major role in dropping potential DPS.
Even if I wasn’t trying to be mildly competitive, you can’t get into a pug raid for ICC and sometimes even for something as trivial as TOC or Onyxia unless you can boast a certain DPS threshold and the ever present fucking gearscore.
My biggest hope for Cataclysm’s changes to gear and stats is that it breaks the fuck out of gearscore. Either that or Blizzard bans the addon completely in the name of good sportsmanship and not being a fuckwad to fellow players.
So what’s it mean to you?
Well, my hunter is too low to give a rat’s ass about now, and the shaman, well, now I won’t have to worry about M/5 and SP on armor. It’ll be straight-forward in terms of what to work toward for healing.
I’ll no doubt have to fight casters for decent weapons, as we’ll also need SP (not just from Int from our gear).
Same goes with healing gear for my druid. I’m beginning to think more and more that her only dungeon function will be healing. I’ll save her feral spec for just having fun and questing or BGs, so I don’t have to deal with the GS fucktards out there.